info: Information

    HyperTIESInfoIndex.pdf
      Web page index of all HyperTIES source, documentation and
      content.

    commands-doc.txt.pdf
      Text file describing HyperTIES configuration, formatting and
      control commands.

    ties-doc.txt.pdf
      Outline of HyperTIES software modiles and architecture,
      compiling storyboards into Forth, data structures, classes, etc.

    todo.txt.pdf
      List of features and tasks to do (and done) for HyperTIES
      development.

    variables-doc.txt.pdf
      Documentation of variables and registries defined in HyperTIES
      front-end, renaming plans, api additions and changes,
      development plans, implementation notes.

source: Source Code

    entry.c.pdf
    entry.h.pdf
      Master index entry.

    object.c.pdf
    object.h.pdf
      Instance header of target or picture.

    tree.c.pdf
    tree.h.pdf
      Tree of master index entries.

    index.c.pdf
    index.h.pdf
      Index with entry tree structure.

    primitives.c.pdf
    primitives.h.pdf
      Utilities.

    master-index.c.pdf
    master-index.h.pdf
      Master index of documents, pictures and targets.

    make-index.c.pdf
      Master index creation utility.

    psexec.c.pdf
      Utility to execute a program with its input and output connected
      to the NeWS server over the network.
      Used to integrate Forth and Emacs with the HyperTIES front-end.

    fmt.c.pdf
      C source code of HyperTIES multimedia formatter.

    fmt.cps.pdf
      CPS C/PostScript interface source code of HyperTIES multimedia
      formatter.

    fmt.ps.pdf
      PostScript front-end source code of HyperTIES multimedia
      formatter.

    stamp.ps.pdf
      HyperTIES stamp class definitions.
      Used to draw all kinds of graphics and images.
      Defines classes Stamp, Picture, UnitPicture, ScaledRaster and
      Raster.

    target.ps.pdf
      HyperTIES target class definitions.
      Used to implement buttons and widgets and applications.
      Defines classes Target, LinkTarget, MenuTarget,
      PageTrackerTarget, PopupTarget, ScrollbarTarget, SliderTarget,
      TextEditTarget, TectCanvasTarget, AnimatedTarget and
      EmacsTarget.

    win.ps.pdf
      HyperTIES window class definitions.
      Used to implement front-end client side of HyperTIES formatting
      engine.
      Defines classes TIESWindow, TIESContentsWindow, TIESControlWindow.

    tiemacs.ps.pdf
      HyperTIES Emacs window class definitions.
      Used to integrate HyperTIES browser window into Emacs window
      frame, for the authoring tool.
      Defines class TieemacsWindow based on TabEmacsWindow.

    piemenu.ps.pdf
      PostScript source code of pie menus.
      Used as menus for all windows.

    neatwin.ps.pdf
      PostScript source code of pie menu window manager.
      Use as window frames for all windows.

    term.ps.pdf
      PostScript source code for terminal emulator window.
      Used to show debugging information and support interactive
      debugging and sending commands to Forth and Emacs.

    textcan.ps.pdf
      PostScript source code for editable scrolling text window.
      Used to show debugging information and support interactive
      debugging and sending commands to Forth and Emacs, and for 
      pie menu font selection demo.

    hookup.ps.pdf
      PostScript source code to make a connection with the NeWS server
      with psexec.
      Used to integrate Forth and Emacs with HyperTIES front-end.

    ties.ml.pdf
      Emacs support for HyperTies.
      MockLisp source code for UniPress Emacs HyperTIES authoring tool.
      6 pages, first prototype version.

    ht.ml.pdf
      HyperTIES Storybook Mode.
      MockLisp source code for UniPress Emacs HyperTIES authoring tool.
      8 pages, second prototype version.

    ties-2.ml.pdf
      Yet Another HyperTIES Implementation, This Time In Emacs (YAHTITTIE).
      MockLisp source code for UniPress Emacs HyperTIES authoring tool.
      7 pages, early third version.

    yahtittie.ml.pdf
      Yet Another HyperTIES Implementation, This Time In Emacs (YAHTITTIE).
      MockLisp source code for UniPress Emacs HyperTIES authoring tool.
      46 pages, later third version.
      Used to automate editing tasks, implement HyperTIES storybook
      editing mode, picture and target editing mode, content creation,
      validation and navigation, running and controlling tools and
      external programs, binding HyperTIES targets to Emacs keys and
      functions, etc.

global: Global Content (HyperTIES Database)

    global-2win.pdf
    global-browse.2win.pdf
    global-browse.pdf
    global-energize.pdf
    global-save.pdf
    global-style.2win.pdf
    global-style.pdf
    global-tiemacs.pdf
      Script to configure and start HyperTIES in various
      configurations.
      Demonstrates pile creation, window configuration and management
      commands,

    global-control.st0.pdf
      Storyboard for HyperTIES control panel.
      Demonstrates targets first-button, back-button, next-button,
      return-button, topics-butotn, index-button, home-button,
      show-button, quit-button, refresh-button and free-button.

    global-back-button.tn0.pdf
    global-default-button.tn0.pdf
    global-first-button.tn0.pdf
    global-free-button.tn0.pdf
    global-full-entry-background.tn0.pdf
    global-full-entry-button.tn0.pdf
    global-home-button.tn0.pdf
    global-index-button.tn0.pdf
    global-last-button.tn0.pdf
    global-next-button.tn0.pdf
    global-other-button.tn0.pdf
    global-quit-button.tn0.pdf
    global-refresh-button.tn0.pdf
    global-return-button.tn0.pdf
    global-round-rect-button.tn0.pdf
    global-show-background.tn0.pdf
    global-show-button.tn0.pdf
    global-topics-button.tn0.pdf
    global-tracer.tn0.pdf
      Target buttons for HyperTIES navigation, control and authoring.

doc: HyperTIES Documentation (HyperTIES Database)

    doc-billtext.cps.pdf
      Paper by Bill Weiland about HyperTIES design.
      Used as a basis for storyboards in this directories.
      The HyperTIES Database Format.

    doc-todo.pdf
      List of documentation to do.

    doc-aut-homearticle.st0.pdf
      Authoring: the home article.

    doc-aut-howtolink.st0.pdf
      How to make a link.
      Describes how to specify a link in the content of an article.

    doc-aut-index.st0.pdf
      Authoring: the index article.
      The list of articles in the database.

    doc-aut-topics.st0.pdf
      Authoring: the table of topics article.

    doc-componentcommand.st0.pdf
      The media component commands.

    doc-content.st0.pdf
      The article content.

    doc-datastructure.st0.pdf
      A description of the file structure of a Hyperties database.

    doc-description.st0.pdf
      The article description.

    doc-doc-overview.st0.pdf
      An overview of the documentation.

    doc-exofdirorganis.st0.pdf
      Examples of database organization.

    doc-fieldcommands.st0.pdf
      A list and description of the field commands of a storyboard.

    doc-formatcommand.st0.pdf
      The commands used to specify how the media components like text
      and pictures should be presented.

    doc-formatter.st0.pdf
      Forth formatter.
      The formatter is the main part of the browser. It formats the
      components of the storyboard to fit in the display windows.

    doc-index.st0.pdf
      Master index storyboard of the documentation.

    doc-linknames.pdf
      List of all link names.

    doc-links.bad.pdf
      List of all bad link names.

    doc-links.context.pdf
      List of link names in context.

    doc-links.pdf
      List of all links.

    doc-makeindex.st0.pdf
      Master index builder.
      A utility program of the compiler which creates the master-index
      and the index storyboard.

    doc-markup.st0.pdf
      Authoring: the markup language.
      Describes the markup language used to describe the article.

    doc-master-index.pdf
      The master index.

    doc-new.pdf
      Template for a new storyboard.

    doc-NeWS.st0.pdf
      The NeWS window system.
      A description of the NeWS implementation of HyperTIES.

    doc-nolink.pdf
      List of missing links.

    doc-overview.st0.pdf
      Author - overview.
      What to do to create a new database.

    doc-picandtarname.st0.pdf
      Picture and target names.
      The full name used to refer to a picture or a graphic target.

    doc-pnformat.st0.pdf
      Picture name file format.
      Describes the format of the .pn0 file.

    doc-software-modules.st0.pdf
      Software modules.
      The parts of the HyperTIES system.

    doc-standecten.st0.pdf
      Standard 3 letter file extensions.
      Describe the standard names used for all the database files.

    doc-storyboard.st0.pdf
      The storyboard.
      The text file describing an article, written by the author.

    doc-synonym.st0.pdf
      Synonym.
      Alternate identifiers by which the document may be referenced.

    doc-tableoftopic.st0.pdf
      Table of topics.
      A list of all topics covered by this database on the Sun version
      of HyperTIES.

    doc-tiesglobal.st0.pdf
      Ties global directory.

    doc-title.st0.pdf
      Article title.
      The name of an article, given by the author.

    doc-tnformat.st0.pdf
      Target name file format.
      Describes the format of the .tn0 file.

    doc-version.st0.pdf
      Current version.
      Tells you which version of Hyperties this documentation refers to.

    doc-whyanew.st0.pdf
      Why a new version again.
      Gives the reasons why we restructured Hyperties and changed the
      data structure.

    doc-all.tn0.pdf
      Invisible target for linking the page background.

    doc/classes:

        doc-classes-index.pdf
          Index of doc classes directory.

        doc-classes-classes.st0.pdf
          List of NeWS Classes.

        doc-classes-anim.st0.pdf
          A description of the AnimatedTarget class.
          Demonstrates blink-open, earth and blink-close targets,
          which have raster animations.

        doc-classes-contents.st0.pdf
          TIESContentsWindow Class.

        doc-classes-control.st0.pdf
          TIESControlWindow Class.

        doc-classes-definition.st0.pdf
          TIESDefinitionWindow Class.

        doc-classes-menu.st0.pdf
          A description and an example of the MenuTarget class.
          Demonstrates rectagle formatting command, targets
          file-view-scroller, file-view, tree-menu on text, days-menu
          on picture of earth.

        doc-classes-pager.st0.pdf
          PageTrackerTarget Class.

        doc-classes-picture.st0.pdf
          Picture Class.

        doc-classes-popup.st0.pdf
          A description and an example of the PopupTarget class.
          Demonstrates rectagle formatting command, targets
          file-view-scroller, file-view, miscellaneous.bunny on
          picture miscellaneous.

        doc-classes-raster.st0.pdf
          Raster Class.

        doc-classes-scaleddraster.st0.pdf
          ScaledRaster Class.

        doc-classes-scroll.st0.pdf
          ScrollbarTarget Class.

        doc-classes-slide.st0.pdf
          SliderTarget Class.

        doc-classes-stamp.st0.pdf
          Stamp Class.

        doc-classes-stamps.st0.pdf
          List of Available Stamp Classes.
          Links to Stamp, Picture, UnitPicture, ScaledRaster, Raster
          and TargetStamp.

        doc-classes-target.st0.pdf
          Target Class.

        doc-classes-targets.st0.pdf
          List of Available Target Classes.
          Links to Target, MenuTarget, PageTrackerTarget, PopupTarget,
          ScrollbarTarget, SliderTarget, TextEditTarget,
          TextCanvasTarget and AnimatedTarget.

        doc-classes-targetstamp.st0.pdf
          TargetStamp Class.

        doc-classes-textcan.st0.pdf
          TextCanvasTarget Class.

        doc-classes-textedit.st0.pdf
          TextEditTarget Class.

        doc-classes-tieswin.st0.pdf
          TIESWindow Class.

        doc-classes-tty.st0.pdf
          TTY Class.

        doc-classes-unitpicture.st0.pdf
          UnitPicture Class.

        doc-classes-windows.st0.pdf
          List of Window Classes.
          A list of the classes of windows used by NeWS HyperTIES for
          an article's contents, its definition, the control panel,
          and the interactive Forth system.
          Links to classes TTY, TIESWindow, TIESContentsWindow
          TIESDefinitionWindow and TIESControlWindow.

    doc/demos:

        doc-demos-index.pdf
          Index of doc demos directory.

        doc-demos-home.st0.pdf
          NeWS Forth TIES PostScript Demos.
          A bunch of nifty demos, showing some of the capabilities of
          NeWS Forth TIES.

        doc-demos-blink.st0.pdf
          Blinking eyes.
          Eyes that wink and blink.
          Demonstrates blink-open and blink-close targets.

        doc-demos-debug.st0.pdf
          Debug panel.
          Demonstrates command-text and command-exec targets, for entering
          PostScript commands and executing them in the front end.

        doc-demos-emacs.st0.pdf
          The UniPress Emacs Text Editor.
          If you edit, please try NeMACS.
          Things to show in a demo of UniPress Emacs. (NeMACS).

        doc-demos-environment.st0.pdf
          The NeWS Interactive Programming Environment.
          The NeWS window system is a multitasking, interactive
          PostScript programming environment.

        doc-demos-examples.st0.pdf
          Pie Examples.
          Some example window management menus.
          Demonstrates calc-linear-menu, calc-pie-menu, calc-neat-menu,
          calc-neat-move-menu, calc-neat-stretch-menu and
          calc-neat-zap-menu pictures.

        doc-demos-font.st0.pdf
          Font Menu.
          Font selection pie menu.
          Demonstrates .rect formatting command, text-scroller,
          jabberwocky-text-canvas and font-menu targets.
          Application with a scrolling text window and a custom pull-out
          font selection pie menu.

        doc-demos-forth.st0.pdf
          Forth Interaction.
          Interactive text window connected to Forth!
          Demonstrates scrolling text window connected over the network
          via pshexec to an interactive Forth interpreter running in
          another process.

        doc-demos-founders.st0.pdf
          The Founders.
          The three founders of Sun Microsystems, Inc., demonstrating
          Scalable Picture Architecture.
          Demonstrates shaped popup targets founder.larry, founder.moe and
          founder.curly on pictures founders.small, founders.medium and
          founder-big, showing how targets can automatically scale to the
          pictures they're associated with.

        doc-demos-hacking.st0.pdf
          Through the Hacking Glass.
          An account of what can happen when you stay up too late hacking.
          Demonstrates dynamically loading the Dijkstra font on demand with
          a dummy picture dijkstra-font, and formatting text with that font.

        doc-demos-hacks.st0.pdf
          NeWS hacks.
          A repository of Neat Window System hacks.
          Demonstrates the psh-button target to load and launch internal
          PostScript applications including the Object Browser &
          Pseudo-Scientific Visualizer, the Mousee graphical mouse
          tracker, the KeySee graphical keyboard tracker, the Eyeballs
          animated mouse-watching "Big Brother" eyeballs, the Melt screen
          meltdown feature, and launching external Unix process
          applications including Reagan Bites shell script.

        doc-demos-hyperties.st0.pdf
          The HyperTIES hypermedia browser.
          NeWS HyperTIES is a hypermedia browser for the NeWS window
          system, under development at the Human Computer Interaction Lab,
          at the University of Maryland.

        doc-demos-menu.st0.pdf
          Root Pie Menu.
          The NeWS root menu, in pie menu form.
          Demonstrates round targets rootmenu.center and rootmenu.cursor,
          rounded-rectangle target rootmenu.label, and pie-slice shaped
          target rootmenu.demos, rootmenu.applications, rootmenu.exit,
          rootmenu.repair, rootmenu.user, rootmenu.sunview1,
          rootmenu.allwindows and rootmenu.rlogin, over the rootmenu pie
          menu picture.

        doc-demos-misc.st0.pdf
          Miscellaneous popups.
          Miscellaneous things that pop up at you!
          Demonstrates shaped popup targets miscellaneous.table,
          miscellaneous.bunny, miscellaneous.top, miscellaneous.widget,
          miscellaneous.violin, miscellaneous.planet and
          miscellaneous.puzzle over miscellaneous picture.

        doc-demos-newsext.st0.pdf
          NeWS Extensions to PostScript.
          NeWS window system extensions to the PostScript language.

        doc-demos-newstalk.st0.pdf
          Building User Interfaces in NeWS.
          Visuals for a talk about building user interfaces in NeWS.

        doc-demos-newsx.st0.pdf
          The X11/NeWS Merge.
          A merged window server supporting both X11 and NeWS
          protocols.

        doc-demos-nowhere.st0.pdf
          NoWhere.
          This link leads nowhere!

        doc-demos-object.st0.pdf
          The Object Oriented Programming Package.
          A package that implements object oriented programming in
          PostScript.

        doc-demos-piedemo.st0.pdf
          Pie Menu Demonstration.
          A description of the advantages to pie menus, with some
          example menus to play with.
          Demonstrates picture framemenu and targets compass-menu,
          tree-menu, confirm-menu, zoom-menu, days-menu and hours-menu
          over text.

        doc-demos-postscript.st0.pdf
          The PostScript Programming Language.
          PostScript, the extension language in NeWS, is a high level
          device independant page description language.

        doc-demos-scroll.st0.pdf
          Scroll Bar Madness.
          If you're into scroll bars, you'll just LOVE this article!
          Demonstrates scrollbar targets fbgray-scroller, slider,
          scroller, hscroller, menu targets scroll-menu, test-menu, and
          text targets filename and unlabeled-text.

        doc-demos-spin.st0.pdf
          Spinning Earths.
          An example of animated targets.
          Demonstates spinning earth targets spin, pivot and chomp
          over different sized pictures tall-earth, wide-earth and
          earth.

        doc-demos-sun.st0.pdf
          Sun Workstation.
          A Sun workstation, with a keyboard, display and mouse.
          Demonstrates shaped popup targets sun3160c.keyboard,
          sun3160c.display, sun3160c.mousepad and sun3160c.mouse over
          different sized pictures sun3160c, smallsun3160c and
          tinysun3160c.

        doc-demos-talkoutline.st0.pdf
          NeWS Talk Outline.
          The outline of a talk about building user interfaces in
          NeWS.

    doc-obj-blink-close.tn0.pdf
    doc-obj-blink-open.tn0.pdf
      Animated blinking eye targets.

    doc-obj-brillig.pn0.pdf
      PostScript drawing picture.

    doc-obj-calc-linear-menu.pn0.pdf
    doc-obj-calc-linear.can.pdf
    doc-obj-calc-neat-menu.pn0.pdf
    doc-obj-calc-neat-move-menu.pn0.pdf
    doc-obj-calc-neat-stretch-menu.pn0.pdf
    doc-obj-calc-neat-zap-menu.pn0.pdf
    doc-obj-calc-neat.can.pdf
    doc-obj-calc-pie-menu.pn0.pdf
    doc-obj-calc-pie.can.pdf
      Pictures of calculator with pie menu and linear menu.

    doc-obj-chomp.tn0.pdf
      Chomping pac-man animated spinning earth target.

    doc-obj-circle-button.tn0.pdf
      Circle shaped button.

    doc-obj-circle.pn0.pdf
      Circle shaped picture.

    doc-obj-command-exec.tn0.pdf
      Target that executes a PostScript command named by the
      reference.

    doc-obj-command-text.tn0.pdf
      Target with a text editor that executes a PostScript command
      named by the reference.

    doc-obj-compass-menu.tn0.pdf
      Target with compass pie menu.

    doc-obj-confirm-menu.tn0.pdf
      Target with confirm pie menu.

    doc-obj-days-menu.tn0.pdf
      Target with days of the week pie menu.

    doc-obj-dbgray-scroller.tn0.pdf
      Target with scrollbar that changes the screen background shade.

    doc-obj-dijkstra.pn0.pdf
      Target that makes sure the Dijkstra font is dynamically loaded.

    doc-obj-earth.pn0.pdf
      Animated target that spins a picture of the planet earth.

    doc-obj-file-view-scroller.tn0.pdf
      Scrollbar target that scrolls a file view named by the
      reference.

    doc-obj-file-view.tn0.pdf
      Text canvas target that displays the contents of a file.

    doc-obj-filename.tn0.pdf
      Text editor target that edits a file name.

    doc-obj-fixed-scroller.tn0.pdf
      Scrollbar target that scrolls a fixed amount.

    doc-obj-font-menu.tn0.pdf
      Target with custom "wysiwyg" font pie menu.

    doc-obj-fontmenu.ps.pdf
      PostScript source code to implement "wysiwyg" font pie menu.

    doc-obj-fork-button.tn0.pdf
      Button that forks a Unix process named in the reference.

    doc-obj-forthtext.tn0.pdf
      Text canvas target that sends input and output to a remote Forth
      process over a network connection run via pshexec.

    doc-obj-framemenu.can.pdf
    doc-obj-framemenu.pn0.pdf
      Picture of frame pie menu.

    doc-obj-globe1.im1.pdf
      Image of earth.

    doc-obj-helv.can.pdf
      Image of font selection menu.

    doc-obj-hours-menu.tn0.pdf
      Target with hours pie menu.

    doc-obj-hscroller.tn0.pdf
      Horizontal scrollbar target.

    doc-obj-jabberlines.ps.pdf
      PostScript source code with text of Jabberwocky.

    doc-obj-jabbewocky-text-canvas.tn0.pdf
      Text canvas target that display Jabberwocky text.

    doc-obj-pivot.tn0.pdf
      Pivoting animated spinning earth target.

    doc-obj-psh-button.tn0.pdf
      Target that downloads PostScript file into the front end with
      psh.

    doc-obj-quietpicture.tn0.pdf
      Invisible picture target.

    doc-obj-rootmenu-exit.tn0.pdf
    doc-obj-rootmenu.allwindows.tn0.pdf
    doc-obj-rootmenu.applications.tn0.pdf
    doc-obj-rootmenu.can.pdf
    doc-obj-rootmenu.center.tn0.pdf
    doc-obj-rootmenu.cursor.tn0.pdf
    doc-obj-rootmenu.demos.tn0.pdf
    doc-obj-rootmenu.label.tn0.pdf
    doc-obj-rootmenu.pn0.pdf
    doc-obj-rootmenu.repair.tn0.pdf
    doc-obj-rootmenu.rlogin.tn0.pdf
    doc-obj-rootmenu.sunview1.tn0.pdf
    doc-obj-rootmenu.user.tn0.pdf
      Round, rounded rect and pie slice shaped targets over rootmenu
      picture.

    doc-obj-scroll-menu.tn0.pdf
      Target with scroll pie menu.

    doc-obj-scroller.tn0.pdf
      Scrollbar target.

    doc-obj-slider.tn0.pdf
      Slider target.

    doc-obj-sun3160c.pn0.pdf
    doc-obj-smallsun3160c.pn0.pdf
    doc-obj-tinysun3160c.pn0.pdf
    doc-obj-sun3160c.display.tn0.256x200.cc1.pdf
    doc-obj-sun3160c.display.tn0.pdf
    doc-obj-sun3160c.keyboard.tn0.256x200.cc1.pdf
    doc-obj-sun3160c.keyboard.tn0.pdf
    doc-obj-sun3160c.mouse.tn0.pdf
    doc-obj-sun3160c.mousepad.tn0.pdf
      Picture of Sun 3160c workstation, with shaped popup targets for
      the display, keyboard, mouse and mousepad.

    doc-obj-spin.tn0.pdf
      Animated spinning earth target.

    doc-obj-square.pn0.pdf
      Square picture.

    doc-obj-squat.pn0.pdf
      Squat rectangle picture.

    doc-obj-stretch.can.pdf
      Stretch pie menu picutre.

    doc-obj-tall-earth.pn0.pdf
      Tall earth picture.

    doc-obj-tall.pn0.pdf
      Tall rectangle picture.

    doc-obj-test-menu.tn0.pdf
      Target with test pie menu.

    doc-obj-text-canvas.tn0.pdf
      Target with editable scrolling text canvas.

    doc-obj-text-scroller.tn0.pdf
      Target with text canvas scrollbar.

    doc-obj-times.can.pdf
      Picture of font selection menu.

    doc-obj-tree-menu.tn0.pdf
      Target with tree pie menu.

    doc-obj-unlabled-text.tn0.pdf
      Text editor target without a label.

    doc-obj-wide-earth.pn0.pdf
      Wide earth picture.

    doc-obj-wrong-button.tn0.pdf
      Target that pops up "Wrong Button!" message.

    doc-obj-zap.can.pdf
      Picture of zap pie menu.

    doc-obj-zoom-menu.tn0.pdf
      Target with zoom pie menu.

newdb: New Database (HyperTIES Database)

    newdb-index.pdf
      Index of files in newdb directory.

    newdb-index.st0.pdf
      Storyboard index of storyboards in newdb directory.
    
    newdb-master-index.pdf
      The newdb database master index.

    newdb-article.sty.pdf
    newdb-db.sty.pdf
    newdb-index.sty.pdf
    newdb-titlepage.sty.pdf
      Style scripts for configuring HyperTIES.

    newdb-compile-all.f.pdf
      Forth script to compile newdb database to Forth.

    newdb-compiled.f.pdf
      Forth script, the result of compiling newdb database to Forth.

    newdb/introduc:

        newdb-introduc-introduc.st0.pdf
          Why the Hubble Space Telescope?
          A short description of the telescope and its purpose.
          Storyboard with formatted text and links.

    newdb/faintobj:

        newdb-faintobj-faintobj.st0.pdf
          Faint Object Spectrograph.
          Storyboard with formatted text and links.

    newdb/fosexplo:

        newdb-fosexplo-fosexplo.st0.pdf
        newdb-fosexplo-fosboth.pn0.pdf
        newdb-fosexplo-fosboth.can.pdf
          Faint Object Spectrograph - Exploded view
          Storyboard with picture.

    newdb/orbview:

        newdb-orbview-orbview.st0.pdf
        newdb-orbview-front.can.pdf
        newdb-orbview-front.image.pn0.pdf
        newdb-orbview-front.telescope.tn0.533x509.cc1.pdf
        newdb-orbview-front.telescope.tn0.533x509.cc8.pdf
        newdb-orbview-front.telescope.tn0.pdf
          The Space Telescope in Orbit.
          An artist's conception of the space telescope in orbit.
          Storyboard with shaped popup and default-target targets over
          picture.

    newdb/otadiagr:

        newdb-otadiagr-otadiagr.st0.pdf
        newdb-otadiagr-otadiagr.pn0.pdf
        newdb-otadiagr-ota.can.pdf
        newdb-otadiagr-word-asi.tn0.pdf
        newdb-otadiagr-word-fg.tn0.pdf
        newdb-otadiagr-word-rsi.tn0.pdf
          Optical Telescope Assembly - diagram.
          A diagram of the Optical Telescope Assembly.
          Storyboard with rounded rectangle targets over picture.

    newdb/spacetel:

        newdb-spacetel-index.pdf
          Index of newdb/spacetel directory.

        newdb-spacetel-spacetel.st0.pdf
          Storyboard with shaped popup targets over picture.

        newdb-spacetel-main.image.pn0.pdf
        newdb-spacetel-main.can.pdf
        newdb-spacetel-main.fgs.tn0.564x468.cc8.pdf
        newdb-spacetel-main.fgs.tn0.pdf
        newdb-spacetel-main.foc.tn0.564x468.cc8.pdf
        newdb-spacetel-main.foc.tn0.pdf
        newdb-spacetel-main.fos.tn0.564x468.cc8.pdf
        newdb-spacetel-main.fos.tn0.pdf
        newdb-spacetel-main.hrs.tn0.564x468.cc8.pdf
        newdb-spacetel-main.hrs.tn0.pdf
        newdb-spacetel-main.hsp.tn0.564x468.cc8.pdf
        newdb-spacetel-main.hsp.tn0.pdf
        newdb-spacetel-main.ota.tn0.564x468.cc8.pdf
        newdb-spacetel-main.ota.tn0.pdf
        newdb-spacetel-main.wfpc.tn0.564x468.cc8.pdf
        newdb-spacetel-main.wfpc.tn0.pdf
        newdb-spacetel-word-fgs.tn0.pdf
        newdb-spacetel-word-foc.tn0.pdf
        newdb-spacetel-word-fos.tn0.pdf
        newdb-spacetel-word-hrs.tn0.pdf
        newdb-spacetel-word-hsp.tn0.pdf
        newdb-spacetel-word-ssm.tn0.pdf
        newdb-spacetel-word-wfpc.tn0.pdf
          Shaped popup targets and rounded rectangle targets over
          picture.

    newdb/earth:

        newdb-earth-index.pdf
          Index of newdb earth directory.

        newdb-earth-earth.st0.pdf
          Spin the Earth.
          Spinning earth demo.
          Uses target spin over picture earth.

        newdb-earth-stopearth.st0.pdf
          Stop the Earth.
          Still earth demo.

        newdb-earth-earth.pn0.pdf
          Earth picture.

        newdb-earth-globe1.im1.pdf
          Picture of earth.

        newdb-earth-spin.tn0.pdf
          Animated spinning earth target.

        newdb-earth-circle-button.tn0.pdf
          Circular button target, for the still earth picture.

emacs: Emacs Authoring Tool Integration

  Integrates the UniPress Emacs text editor, written in C and scripted
  in MockLisp, with HyperTIES.
  Emacs is used for an authoring tool for HyperTIES databases, and
  runs the HyperTIES browser as a sub-process.
  The HyperTIES front-end in NeWS can send commands to Emacs and the
  browser, to control them.

    emacs-index.pdf
      Listing of emacs directory.

    emacs-index.st0.pdf
      Storyboard index of emacs demos.

    emacs-master-index.pdf
      The emacs database master index.
      
    emacs-debugger.st0.pdf
      PostScript Debugger.
      A control panel of debugging commands.
      Demonstrates emacs-button targets that send PostScript debugging
      commands to psh sub-process running in Emacs authoring tool.

    emacs-emacs-button.tn0.pdf
      Target that sends command in reference to Emacs authoring tool.

    emacs-emacs.tn0.pdf
      Target that integrates HyperTIES and Emacs through reference
      variable.

    emacs-founders.st0.pdf
      The Founders.
      The three founders of Sun Microsystems, Inc., demonstrating
      Scalable Picture Architecture.
      Demonstrates shaped popup targets founder.larry, founder.moe and
      founder.curly on pictures founders.small, founders.medium and
      founder-big, showing how targets can automatically scale to the
      pictures they're associated with.
      Founder's heads send keyboard escape sequences to Emacs, which
      may be bound to Emacs functions, described, recorded in macros,
      etc.
      
    emacs-home.st0.pdf
      Home Base.
      The place to start from!

    emacs-misc.st0.pdf
      Miscellaneous popups.
      Miscellaneous things that pop up at you!
      Demonstrates shaped popup targets miscellaneous.table,
      miscellaneous.bunny, miscellaneous.top, miscellaneous.widget,
      miscellaneous.violin, miscellaneous.planet and
      miscellaneous.puzzle over miscellaneous picture.
      Popups send keyboard escape sequences to Emacs, which may be
      bound to Emacs functions, described, recorded in macros, etc.

    emacs-obj-index.pdf
      Index of emacs obj directory.

    emacs-obj-founder.curly.tn0.320x320.cc8.pdf
    emacs-obj-founder.curly.tn0.pdf
    emacs-obj-founder.larry.tn0.320x320.cc8.pdf
    emacs-obj-founder.larry.tn0.pdf
    emacs-obj-founder.moe.tn0.320x320.cc8.pdf
    emacs-obj-founder.moe.tn0.pdf
    emacs-obj-founders.big.pn0.pdf
    emacs-obj-founders.im8.pdf
    emacs-obj-founders.pn0.pdf
    emacs-obj-founders.small.pn0.pdf
      Shaped popup targets and pictures of founders heads.

    emacs-obj-miscellaneous.bunny.tn0.250x200.cc8.pdf
    emacs-obj-miscellaneous.bunny.tn0.pdf
    emacs-obj-miscellaneous.planet.tn0.300x300.cc8.pdf
    emacs-obj-miscellaneous.planet.tn0.pdf
    emacs-obj-miscellaneous.pn0.pdf
    emacs-obj-miscellaneous.puzzle.tn0.300x300.cc8.pdf
    emacs-obj-miscellaneous.puzzle.tn0.pdf
    emacs-obj-miscellaneous.table.tn0.300x300.cc8.pdf
    emacs-obj-miscellaneous.table.tn0.pdf
    emacs-obj-miscellaneous.top.tn0.300x300.cc8.pdf
    emacs-obj-miscellaneous.top.tn0.pdf
    emacs-obj-miscellaneous.violin.tn0.300x300.cc8.pdf
    emacs-obj-miscellaneous.violin.tn0.pdf
    emacs-obj-miscellaneous.widget.tn0.300x300.cc8.pdf
    emacs-obj-miscellaneous.widget.tn0.pdf
      Shaped popup targets and pictures of miscellaneous things.

cam: Cellular Automata Machine Application Integration (HyperTIES Database)

  Integrates a Cellular Automata Machine simulation application,
  written in C and Forth, with HyperTIES.

  Embeds a view of the simulation in a HyperTIES page, with buttons to
  control the simulation.

    cam-index.pdf
      Index of files in cam directory.

    cam-master-index.pdf
      Master index of content in cam directory.

    cam-index.st0.pdf
      Index storyboard of storyboards in cam directory.

    cam-cam-raster.pn0.pdf
      Picture that uses global raster image to communicate pixels with
      cellular automata machine engine.

    cam-cam-step-button.tn0.pdf
      Target that sends command to app to step the simulation.

    cam-cam-update-button.tn0.pdf
      Target that sends command to app to update the image view.

    cam-cam.f.pdf
      Forth code that implements the cellular automata machine
      integration of C and PostScript code, runs simulation, receives
      commands from front-end, sends raster images and upate messages
      to front-end.

    cam-cam.st0.pdf
      Interactive Cellular Automata Machine appliation storyboard.

    cam-compiled.f.pdf
      Forth script to compile application source code.

    cam-init.f.pdf
      Forth script to initialize application.

    cam-greenberg.f.pdf
    cam-hglass.f.pdf
    cam-histogram.f.pdf
    cam-lichens.f.pdf
    cam-life.f.pdf
    cam-parity.f.pdf
    cam-soil.f.pdf
    cam-time-tunnel.f.pdf
      Forth scripts for cellular automata rules.

