#include "primitives.h" #include "object.h" static INSTANCE_HEADER *instances = NULL; INSTANCE_HEADER *CreateInstanceHeader (entree, instance_id, width, height) ENTRY *entree; int instance_id, width, height; { INSTANCE_HEADER *new; if ((new = (INSTANCE_HEADER *) malloc (sizeof (INSTANCE_HEADER))) == NULL) AllocError ("CreateInstanceHeader"); new->instance_id = instance_id; new->width = width; new->height = height; new->entree = entree; /* add to instance list */ new->next = instances; instances = new; /* fill in entry instance pointer */ entree->instance = new; return (new); } FreeInstances() { INSTANCE_HEADER *inst, *next; inst = instances; while (inst != NULL) { InstanceOfEntry(InstanceEntry(inst)) = NULL; next = NextInstance(inst); free(inst); inst = next; } instances = NULL; }