% A large portion of this code originaly came from: %%%% %%%% %%%% This code was mostly written in August 1987 but was revised to work with %%%% NeWS 1.1 in May 1988. Feel free to use it as you will. %%%% %%%% Bruce V. Schwartz %%%% Sun Microsystems %%%% bvs@sun.com %%%% % Feel free to use this code as you like. Any questions, bugs, ideas, % problems, whatever would be grealy appreciated. % % Bret K. Thaeler % thaeler@hc.dspo.gov % % % This is VERSION 1.1..... % % % ScrollDataItem: % This item provides a simple way to display information in a % scrollable data item. Furthermore the data display may be selected % causing it to by highlight and a notify routine to be called. % % Usefull methods: % parent_canvas notify_proc /new => instance % % array,string /setdata => - % Array is an array of the data to be displayed. Each element % of the array can have the following forms... % string -- display a simple string in scroll area. % array -- parse each elemnt of the array in RIGHT % to LEFT order. Each element of the array % can be of the following forms... % string -- display a simple string % array -- parse array righ to left % color -- set color for future commands % font -- set font for future text % x y -- perform a releative move by x y % /name -- display icon called 'name' % A given entry may be as complex as you want with multiple % strings being display in different fonts with different colors % all moved around with respect to each other intermixed with % icons. Even very comples entries are considered as ONE object % for the purposes of selecting it.. % WARNING: markers may NOT be used in the arrays. If the are the % item will stop displaying at that point while leaving trash % on the stack... % % item_number /deleteitem => - % Delete an item from the list of displayable objects. % If the item_number is out of range then the command will % be ignored. item_number is zero referenced. % % array,string item_number /additem => - % Add an item to the list of displayable objects. % The item added will appear BEFORE or above the item forwhich % the item_number is specified. To append an item to the list % you must add the item before the the first item after the % end of the list. No blank nodes will be added. If you add % an item to the list before an item that past the end % of the list then a suffecient number of EMPTY entries will % be added to the list to allow the new entry to be added. % % array,string item_number /changeitem => - % Replace the object associated with an item. If the % item_number is out of range this command is ignored. % % - /getdata => array % Array that has been build up with with setdata and the % change data routines. % % x y w h /reshape => - % Move and reshape the item... % % % Usefull Class and instance variables: % /AllowMultipleSelect? (default false) % If this is set to true then the user can selected move % then one object. If this is false then selecting a different % object unselects the previous one. % WARNING: This command MUST be issued before any data is % downloaded set with /setdata. Else a /DeclareItemValueArray % must be issued. % % /HScrollBar? (default true) % /VScrollBar? (default true) % Should these scroll bars be displayed... % % /BufferColor (default 1 1 1 rgbcolor) % Background color to be used for the scroll area % % /ItemTextColor (default 0 0 0 rgbcolor) % Default color to be used by ites in the scroll area. % % /ItemHighLightColor (default 0 0 0 rgbcolor) % When an item is selected the background behind the item is % filled with this color. The item it then draw with a default % color of 'BufferColor' % % /ItemLabel (default null) % A label used at the top of the item % % /ItemLabelFont (default Times-Roman.12) % The font used to display the item label % % /ItemLabelColor (default 0 0 0 rgbcolor) % The color used to display the item label % % /ShowItemSeperators (default false) % Should seperator lines be draw between items % in the scroll area. % % /ItemSpacing (default 4) % How much extra space should every item in the scroll % area be seperated by. % % /ItemBorderColor (default 0 0 0 rgbcolor) % Color of the item border. % % /ItemFillColor (default 1 1 1 rgbcolor) % Color to be used to fill scroll areas and item label. % % /ItemValue % Value of last item selected. (zero referenced) % Possible values for this variables may include 'null' % which would indicate that nothing has been selected or % 0-x indicating the item selected. % % /ItemValueArray % Array of items selected. This item ONLY exists if % 'AllowMultipleSelect?' is set true. Possible values for % elements of this array include 0 or 'null' indicating % that the item is not selected. A 1 indicates that the % item has been selected. % % For changes to the following variables to be seen a % /ShowObjectData call must be issued: % /BufferColor, /ItemTextColor, /ItemHighLightColor % /ShowItemSeperators, /ItemSpacing % % For changes to the following variables to be seen a % /ReshapeScrollbars or /reshape call must be issued: % /ItemLabel, /ItemLabelFont, /HScrollbar?, /VScrollbar? % % Example: % % % can is assumed to be a predefined canvas. % % /foo can {ItemValue (%\n) printf} /new ScrollDataItem send def % { % /AllowMultipleSelect? true def % /HScrollbar? false def % /BufferColor 1 1 0 rgbcolor def % /ItemTextColor 0 0 1 rgbcolor def % /ItemHighLightColor .7 .7 .7 rgbcolor def % /ItemLabel (This is a TEST []) def % /ItemLabelFont /Times-Bold findfont 24 scalefont def % /ItemLabelColor 1 0 0 rgbcolor def % % calling reshape here means we don't have to call /ReshapeScrollbars % 50 50 200 315 reshape % /ShowItemSeperators true def % } foo send % % /fooa [foo] def % /foom fooa forkitems def % fooa paintitems % % [ % (hello) % [(hello) 20 0 (there)] % [(hello small) /Times-Roman findfont 10 scalefont] % [(hello big) /Times-Bold findfont 30 scalefont] % % [(hello red) 1 0 0 rgbcolor] % % [(hello 1) /Times-Bold findfont 10 scalefont % (hello 2) /Times-Italic findfont 20 scalefont] % % [(hello 3) /Times-Bold findfont 10 scalefont % 20 20 % (hello 4) /Times-Italic findfont 20 scalefont] % [/boy1 /boy2] % [/horse5 0 1 0 rgbcolor] % ] /setdata foo send % % (padding) 30 /additem foo send % } def % % systemdict begin systemdict /SimpleScrollbar known not { (NeWS/liteitem.ps) run} if /PicScrollbar SimpleScrollbar dictbegin /MouseInItem? false def /ScrollMonitor null def /ScrollProcess null def /ScrollDelay 1 60 div 20 div def % 1/10 second /LastX null def /LastY null def dictend classbegin /new { /new super send begin /ScrollMonitor createmonitor def currentdict end } def /StartItem { TrackInterests { exch pop % /ClientData get begin % Breaks X11/NeWS -deh dup /ClientData get null ne { exch pop } { 10 dict exch /ClientData 2 index put } ifelse begin /MyOwner /MyOwner GetFromCurrentEvent def end } forall /StartItem super send /maketrackinterests self send } def /ClientDown { % - => - CurrentEvent begin XLocation YLocation end /LastY exch def /LastX exch def SetScrollMotion /MouseInItem? true def HiliteItem DoScroll ScrollMonitor { ScrollProcess null ne { ScrollProcess killprocess } if /ScrollProcess { InteractiveScroll } fork def } monitor } def /InteractiveScroll { { ScrollDelay sleep ScrollMonitor { EventInItem? { DoScroll } if } monitor } loop } def /ClientUp { % - => - ScrollMonitor { ScrollProcess null ne { ScrollProcess killprocess } if /ScrollProcess null def } monitor /MouseInItem? false def UnhiliteItem ItemValue ItemInitialValue ne { NotifyUser % This is used when we are using this scroll bar in other items... % NOTE: If we are in the context of an event then the opperand % stack should look like: % |- EventMgrDict ... mark ... % If We are not in the context of an event the % 'GetFromCurrentEvent' will error out after pushing the % first object on the opperand stack onto the stack again. % This will result in pushing an extra mark onto the stack... % Look in 'GetFromCurrentEvent', 'CurrentEvent', % 'EventMgrDict'. /foobar count 1 sub index type /dicttype eq { mark { /Notify /MyOwner GetFromCurrentEvent send } errored pop cleartomark } if pop } if } def /ClientDrag { % - => - CurrentEvent begin XLocation YLocation end /LastY exch def /LastX exch def CheckItem } def /PaintBar { } def /EraseBox { } def /PaintButtons { /PaintButtons super send } def /PaintBox { % - => - (paint box) gsave 10 dict begin /x 1 def /w ItemWidth 2 sub def % % fill in the whole bar % ItemFillColor setcolor x ButtonSize w ItemHeight ButtonSize dup add sub rectpath fill % % fill in the view_window bar % BarViewPercent 1 gt { .5 setgray x ButtonSize w ItemHeight ButtonSize dup add sub rectpath fill } { ItemValue BarMin sub BarMax BarMin sub div BarViewPercent mul /lower exch def /y ItemValue ValueToY def ItemHeight ButtonSize dup add BoxSize add sub dup lower mul /d exch def BarViewPercent mul /h exch def .5 setgray x y d sub w h BoxSize add rectpath fill } ifelse % % fill in the small scroll box % ItemValue BoxPath BoxFillColor setcolor gsave fill grestore ItemBorderColor setcolor eofill end /ItemPaintedValue ItemValue def grestore NotifyUser % This is used when we are using this scroll bar in other items... % NOTE: If we are in the context of an event then the opperand % stack should look like: % |- EventMgrDict ... mark ... % If We are not in the context of an event the % 'GetFromCurrentEvent' will error out after pushing the % first object on the opperand stack onto the stack again. % This will result in pushing an extra mark onto the stack... % Look in 'GetFromCurrentEvent', 'CurrentEvent', 'EventMgrDict'. /foobar count 1 sub index type /dicttype eq { mark { /Notify /MyOwner GetFromCurrentEvent send } errored pop cleartomark } if pop } def /EventInItem? { % - => bool ScrollMotion { /ScrollAbsolute { false } /ScrollPageForward % top { LastX dup 0 ge exch ButtonSize le LastY ItemValue ValueToY ButtonSize add ge LastY ItemHeight ButtonSize sub le and and and } /ScrollPageBackward % bottom { LastX dup 0 ge exch ButtonSize le LastY ButtonSize ge LastY ItemValue ValueToY le and and and } /ScrollLineForward % top { LastX 0 ge LastX ButtonSize le LastY ItemHeight ButtonSize sub ge LastY ItemHeight le and and and } /ScrollLineBackward % bottom { LastX 0 ge LastX ButtonSize le LastY 0 ge LastY ButtonSize le and and and } } case } def /CheckItem { ScrollMotion { /ScrollAbsolute { DoScroll } /ScrollPageForward % top { /MouseInItem? EventInItem? def } /ScrollPageBackward % bottom { /MouseInItem? EventInItem? def } /ScrollLineForward % top { EventInItem? dup { MouseInItem? not { HiliteItem } if } { MouseInItem? { UnhiliteItem } if } ifelse /MouseInItem? exch def } /ScrollLineBackward % bottom { EventInItem? dup { MouseInItem? not { HiliteItem } if } { MouseInItem? { UnhiliteItem } if } ifelse /MouseInItem? exch def } } case } def /HiliteItem { ScrollMotion { /ScrollAbsolute { } /ScrollPageForward { } /ScrollPageBackward { } /ScrollLineForward % top { 0 ItemHeight ButtonSize ButtonSize neg rectpath 5 setrasteropcode fill } /ScrollLineBackward % bottom { 0 0 ButtonSize ButtonSize rectpath 5 setrasteropcode fill } } case } def /UnhiliteItem { gsave ScrollMotion { /ScrollAbsolute {} /ScrollPageForward {} /ScrollPageBackward {} /ScrollLineForward % top { 0 ItemHeight ButtonSize sub ButtonSize ButtonSize rectpath clip PaintButtons } /ScrollLineBackward % bottom { 0 0 ButtonSize ButtonSize rectpath clip PaintButtons } } case grestore } def classend def /ScrollRegionItem Item dictbegin /BufferCanvas null def /BufferWidth 0 def /BufferHeight 0 def /HScrollbar null def /VScrollbar null def /HScrollbar? true def /VScrollbar? true def /HScrollWidth 0 def /VScrollWidth 0 def /ScrollWidth 16 def /ZoomFactor 1 def /LabelHeight 0 def % this gets set in 'ReshapeScrollbars'... dictend classbegin /ItemLabel null def /ItemLabelColor 0 0 0 rgbcolor def /ItemLabelFont /Times-Roman findfont 12 scalefont def % /fontoffset { % font => offset % dup fontheight exch /FontBBox get 0 get mul neg % } def /NotifyUserDown { % x y => - pop pop } def /NotifyUserUp { % x y => - pop pop } def /NotifyUserDrag { % x y => - pop pop } def /NotifyUserEnter { % x y => - pop pop } def /NotifyUserExit { % x y => - pop pop } def /new { % parentcanvas width height => instance /new super send begin /BufferHeight ItemHeight def /BufferWidth ItemWidth def CreateScrollbars CreateBuffer currentdict end } def /destroy { % HScrollbar null ne { % null /setowner HScrollbar send % } if % VScrollbar null ne { % null /setowner VScrollbar send % } if %% BufferCanvas /Mapped false put %% /BufferCanvas null def } def /setzoom { % zoomfactor => - /ZoomFactor exch def } def /reshape { % x y w h => - /reshape super send ReshapeScrollbars } def /reshapebuffer { % w h => - /BufferHeight exch def /BufferWidth exch def ReshapeBuffer ReshapeScrollbars } def /getcanvas { BufferCanvas } def /updatecanvas { PaintBuffer } def /makestartinterests { /makestartinterests HScrollbar send /makestartinterests VScrollbar send [ exch aload length 2 add -1 roll aload pop ] % join 2 arrays dup { /MyOwner self PutInEventMgrInterest } forall /makestartinterests super send [ exch aload length 2 add -1 roll aload pop ] % join 2 arrays } def /PaintItem { gsave PaintBuffer /paint VScrollbar send /paint HScrollbar send % paint the outline ItemCanvas setcanvas ItemBorderColor setcolor 0 HScrollWidth 1 add ItemWidth VScrollWidth sub ItemHeight HScrollWidth sub LabelHeight sub 1 sub rectpath stroke ItemLabel null ne { % paint the label area ItemFillColor setcolor 0 ItemHeight LabelHeight sub 2 sub ItemWidth LabelHeight 2 add rectpath fill % paint the label outline ItemBorderColor setcolor 0 ItemHeight LabelHeight sub 2 sub ItemWidth 1 sub LabelHeight 2 add rectpath stroke % paint the label text ItemLabelColor setcolor ItemLabelFont setfont ItemWidth ItemLabel stringwidth pop sub 2 div ItemHeight LabelHeight sub ItemLabelFont fontdescent add 1 sub moveto ItemLabel show } if grestore } def /Notify { % (picture got notified\n) [] dbgprintf NotifyUser PaintBuffer } def /PaintBuffer { % (PaintBuffer begin \n) [ ] dbgprintf gsave ItemCanvas setcanvas % % compute clipping region % 1 HScrollWidth 1 add ItemWidth VScrollWidth sub 2 sub LabelHeight 0 ne { ItemHeight HScrollWidth sub LabelHeight sub 4 sub } { ItemHeight HScrollWidth sub 2 sub } ifelse rectpath % (clip to % % % %\n) [ pathbbox ] dbgprintf clip % % Clear the item.... % /BufferColor where { pop BufferColor fillcanvas } if % % compute translation % BufferWidth ZoomFactor mul ItemWidth sub VScrollWidth add neg dup 0 lt { 1 /getvalue HScrollbar send sub mul } { pop 0 } ifelse BufferHeight ZoomFactor mul ItemHeight sub HScrollWidth add LabelHeight add neg dup 0 lt { 1 /getvalue VScrollbar send sub mul } { } ifelse HScrollWidth add % 2 copy (translate by % %\n) [ 4 2 roll ] dbgprintf translate BufferWidth BufferHeight % 2 copy (scale by % %\n) [ 4 2 roll ] dbgprintf scale ZoomFactor dup scale pause BufferCanvas imagecanvas pause grestore % (PaintBuffer end\n) [ ] dbgprintf } def /CreateBuffer { % - => - /BufferCanvas framebuffer newcanvas def BufferCanvas /Retained true put BufferCanvas /Opaque true put ReshapeBuffer } def /ReshapeBuffer { % - => - gsave framebuffer setcanvas 0 0 BufferWidth BufferHeight rectpath BufferCanvas reshapecanvas grestore } def /CreateScrollbars { % - => - % (begin CreateScrollbars\n) [] dbgprintf /HScrollWidth HScrollbar? { ScrollWidth } { 0 } ifelse def /VScrollWidth VScrollbar? { ScrollWidth } { 0 } ifelse def ItemWidth VScrollWidth le { /VScrollWidth ItemWidth 2 div def } if ItemHeight HScrollWidth le { /HScrollWidth ItemHeight 2 div def } if /HScrollbar [1 0 .01 .1 ItemWidth VScrollWidth sub BufferWidth div ] 1 {} ItemCanvas /new PicScrollbar send dup /BarVertical? false put def /VScrollbar [1 0 .01 .1 ItemHeight HScrollWidth sub BufferHeight div ] 0 {} ItemCanvas /new PicScrollbar send def % self /setowner HScrollbar send % self /setowner VScrollbar send % (end CreateScrollbars\n) [] dbgprintf } def /ReshapeScrollbars { /HScrollWidth HScrollbar? { ScrollWidth } { 0 } ifelse def /VScrollWidth VScrollbar? { ScrollWidth } { 0 } ifelse def /LabelHeight ItemLabelFont null ne ItemLabel null ne and {ItemLabelFont fontheight} {0} ifelse def ItemWidth VScrollWidth le { /VScrollWidth ItemWidth 2 div def } if ItemHeight HScrollWidth le { /HScrollWidth ItemHeight 2 div def } if ItemHeight LabelHeight HScrollWidth add le { /LabelHeight ItemHeight 4 div def } if 10 dict begin /h ItemHeight def /w ItemWidth def [1 0 .01 .1 ItemWidth VScrollWidth sub BufferWidth div ] /setrange HScrollbar send [1 0 .01 .1 ItemHeight HScrollWidth sub LabelHeight sub BufferHeight div ] /setrange VScrollbar send HScrollbar? { 0 0 w VScrollWidth sub HScrollWidth } { 0 0 0 0 } ifelse % 4 copy (hscroll % % % %\n) [ 6 2 roll ] dbgprintf /reshape HScrollbar send LabelHeight 0 ne { VScrollbar? { w VScrollWidth sub HScrollWidth VScrollWidth h HScrollWidth sub LabelHeight sub 2 sub} { 0 0 0 0 } ifelse } { VScrollbar? { w VScrollWidth sub HScrollWidth VScrollWidth h HScrollWidth sub} { 0 0 0 0 } ifelse } ifelse % 4 copy (vscroll % % % %\n) [ 6 2 roll ] dbgprintf end /reshape VScrollbar send } def /ClientDown { % (Picture ClientDown\n) [] dbgprintf % compute translation % BufferWidth ZoomFactor mul ItemWidth sub VScrollWidth add neg dup 0 lt { 1 /getvalue HScrollbar send sub mul } { pop 0 } ifelse BufferHeight ZoomFactor mul ItemHeight sub HScrollWidth add LabelHeight add neg dup 0 lt { 1 /getvalue VScrollbar send sub mul } { } ifelse HScrollWidth add % translatex translatey CurrentEvent /YLocation get sub neg exch CurrentEvent /XLocation get sub neg exch 2 copy /tmpy exch def /tmpx exch def % tmpx tmpy (tmpx % tmpy %\n) printf % (n: % %\n) [ tmpx tmpy ] dbgprintf { /NotifyUserDown self send } fork } def /ClientUp { % (Picture ClientUp\n) [] dbgprintf CurrentEvent begin XLocation YLocation end /NotifyUserUp self send } def /ClientDrag { % (client drag\n) [] dbgprintf CurrentEvent begin XLocation YLocation end /NotifyUserDrag self send } def /ClientEnter { %% (client enter\n) [] dbgprintf CurrentEvent begin XLocation YLocation end /NotifyUserEnter self send } def /ClientExit { %% (client exit\n) [] dbgprintf CurrentEvent begin XLocation YLocation end /NotifyUserExit self send } def classend def /ScrollDataItem ScrollRegionItem dictbegin /ObjectData [] def /ObjectSizes [] def /ObjectOffsets [] def /LocalUserNotify {} def /NumItems 0 def /LastSelect null def /ItemValueArray [] def dictend classbegin % Class variables /BufferColor 1 1 1 rgbcolor def /AllowMultipleSelect? false def /ItemHighLightColor 0 0 0 rgbcolor def /ItemSpacing 4 def /ShowItemSeperators false def % Methods /new { % parent_canvas notify => instence exch 1 1 /new super send begin /LocalUserNotify exch def currentdict end } def /setdata { % array => - /ObjectData exch def /SizeAllData self send 300 exch /reshapebuffer self send AllowMultipleSelect? { /DeclareItemValueArray self send } { /LastSelect null def } ifelse /ShowObjectData self send } def /getdata { % - => array ObjectData } def % if item_number is out of bounds for the data then % the command will be ignored.. % item_number is zero referenced. /deleteitem { % item_number => - 10 dict begin /foo exch def /fool ObjectData length def foo 0 lt foo fool ge or not { % delete an item out of the ObjectData array /fooa fool 1 sub array def ObjectData 0 foo getinterval fooa copy pop ObjectData foo 1 add fool foo sub 1 sub getinterval fooa exch foo exch putinterval currentdict fooa end /ObjectData exch def begin % delete an item out of the ItemValueArray array AllowMultipleSelect? { /fooa fool 1 sub array def ItemValueArray 0 foo getinterval fooa copy pop ItemValueArray foo 1 add fool foo sub 1 sub getinterval fooa exch foo exch putinterval currentdict fooa end /ItemValueArray exch def begin } if end /SizeAllData self send 300 exch /reshapebuffer self send /ShowObjectData self send } { end } ifelse } def % add an item to the list % if we are adding past the end of the list then we expand % the list with empty strings to add the item. % item_number is zero referenced. % This is all very convluted code put hopefully we can deal with % anysized array. We should never load the array in part or in % in whole onto the operand stack... /additem { % item_label item_number => - 10 dict begin % some helpfull constants /foon exch def /fooi exch def /fool ObjectData length def % if we are out of bounds then don't do anything foon 0 lt not { % check to see if we need to extend the array with % null strings. foon fool gt { /fooa foon array def ObjectData fooa copy pop currentdict fooa end /ObjectData exch def begin /fool foon def AllowMultipleSelect? { /fooa foon array def ItemValueArray fooa copy pop currentdict fooa end /ItemValueArray exch def begin } if } if % if we are inserting before the first element after % the end of the list then just append to the list foon fool eq { % append to list /fooa fool 1 add array def ObjectData fooa copy pop fooa fool fooi put currentdict fooa end /ObjectData exch def begin AllowMultipleSelect? { /fooa fool 1 add array def ItemValueArray fooa copy pop currentdict fooa end /ItemValueArray exch def begin } if } { % move the list down and insert an item. /fooa fool 1 add array def ObjectData 0 foon getinterval fooa copy pop ObjectData foon fool foon sub getinterval fooa exch foon 1 add exch putinterval fooa foon fooi put currentdict fooa end /ObjectData exch def begin AllowMultipleSelect? { /fooa fool 1 add array def ItemValueArray 0 foon getinterval fooa copy pop ItemValueArray foon fool foon sub getinterval fooa exch foon 1 add exch putinterval currentdict fooa end /ItemValueArray exch def begin } if } ifelse end /SizeAllData self send 300 exch /reshapebuffer self send /ShowObjectData self send } { end } ifelse } def % Change an item.. % If item does not allready exist then add it.. % If item was selected is will remain selected.. /changeitem { % item_label item_number => - 10 dict begin /foon exch def /fooi exch def /fool ObjectData length def % are we out of bounds? foon 0 ge { % should we call additem? foon fool ge { % call additem. fooi foon end /additem self send } { % just change the item ObjectData foon fooi put end /SizeAllData self send 300 exch /reshapebuffer self send /ShowObjectData self send } ifelse } { end } ifelse } def /DeclareItemValueArray { % - => - /ItemValueArray ObjectData length array def ObjectData length 0 ne { 0 1 ObjectData length 1 sub { ItemValueArray exch 0 put } for } if } def /SizeAllData { % - => total_size /ObjectSizes ObjectData length array def /ObjectOffsets ObjectData length array def 10 dict begin /t ItemSpacing def ObjectData length 0 ne { gsave ItemFont setfont ObjectData length 1 sub -1 0 { /i exch def ObjectOffsets i t put ObjectData i get /ThingSize self send exch pop dup ObjectSizes i 3 -1 roll put t add ItemSpacing add /t exch def } for grestore } if t end } def /ShowObjectData { % - => - gsave % First we are going to fix up the buffer. % set up the defaults BufferCanvas setcanvas BufferColor fillcanvas ItemTextColor setcolor ItemFont setfont % loop over all the data items writing them out ObjectData length 0 ne { 0 1 ObjectData length 1 sub { PutItemText } for } if % go through and hilight those items that have been % selected. AllowMultipleSelect? { % Redraw all the multiple selected stuff. % Are the arrays the same length and are they % none zero. This is a sanity check. ItemValueArray length ObjectData length eq ObjectData length 0 ne and { % Loop over all the items finding highlighed % items and redrawing them. 10 dict begin 0 1 ObjectData length 1 sub { /i exch def ItemValueArray i get 1 eq { ItemHighLightColor setcolor i FillItemBox BufferColor setcolor i PutItemText } if } for end } if } { % Redraw the single highlighted item. LastSelect null ne { ItemHighLightColor setcolor LastSelect FillItemBox BufferColor setcolor LastSelect PutItemText } if } ifelse grestore % Now that we are finished with the buffer paint the % the buffer and the items as a whole onto the canvas. /PaintItem self send } def /ShowThingDict 20 dict dup begin /fonttype {setfont dup type exec} def /colortype {setcolor dup type exec} def /integertype {rmoveto dup type exec} def /realtype {rmoveto dup type exec} def /stringtype { 0 currentfont fontdescent rmoveto show 0 currentfont fontdescent neg rmoveto dup type exec } def /nametype { gsave iconfont setfont icondict exch get cvis dup show stringbbox 4 2 roll pop pop pop grestore 0 rmoveto dup type exec } def /arraytype { dup xcheck { /paint exch exec dup type exec } { aload pop dup type exec } ifelse } def /dicttype {/paint exch send dup type exec} def /marktype { pop } def /nulltype { pop dup type exec} def end def /ShowThing { % object => - gsave ShowThingDict begin mark exch dup type exec end grestore } def /ThingSizeDict 20 dict dup begin /x 0 def /y 0 def /mx 0 def /my 0 def /fonttype {setfont dup type exec} def % /colortype {setcolor dup type exec} def % color shouldn't affect size. /colortype {pop dup type exec} def /integertype { y exch add /y exch def y my gt { /my y def } if x exch add /x exch def x mx gt { /mx x def } if dup type exec } def /realtype { y exch add /y exch def y my gt { /my y def } if x exch add /x exch def x mx gt { /mx x def } if dup type exec } def /stringtype { stringwidth pop x exch add /x exch def x mx gt { /mx x def } if currentfont fontheight y exch add dup my gt { /my exch def } { pop } ifelse dup type exec } def /nametype { gsave iconfont setfont icondict exch get cvis stringbbox % x y w h y exch add % x y w y+h 3 -1 roll % x w y+h y neg dup % x w y+h -y -y 3 1 roll add % x w -y y+h+(-y) 1 add dup my gt { /my exch def } { pop } ifelse y exch add /y exch def x exch add % ... x x+w exch neg add % ... x+w+(-x) /x exch def x mx gt { /mx x def } if grestore dup type exec } def /arraytype { dup xcheck { % x y /size => x y mx my x y /size 4 -1 roll exec /my exch def /mx exch def /y exch def /x exch def dup type exec } { aload pop dup type exec } ifelse } def /dicttype { % x y /size => x y mx my x y /size 4 -1 roll send /my exch def /mx exch def /y exch def /x exch def dup type exec } def /marktype { pop } def /nulltype { pop dup type exec} def end def /ThingSize { % object => xoff yoff gsave ThingSizeDict begin /x 0 def /y 0 def /mx 0 def /my 0 def mark exch dup type exec mx my end grestore } def /PutItemText { % item_number => - dup ObjectOffsets exch get 5 exch moveto dup ObjectData exch get /ShowThing self send ShowItemSeperators { ObjectOffsets exch get 0 exch ItemSpacing 2 div sub moveto 300 0 rlineto stroke } { pop } ifelse } def /FillItemBox { % item_number => - dup ObjectOffsets exch get 0 exch ItemSpacing 2 div sub 1 sub moveto 300 0 rlineto ObjectSizes exch get 0 exch ItemSpacing add rlineto -300 0 rlineto closepath fill } def /NotifyUserDown { % x y => - gsave /FindItem self send BufferCanvas setcanvas ItemFont setfont AllowMultipleSelect? not { LastSelect null ne { BufferColor setcolor LastSelect FillItemBox ItemTextColor setcolor LastSelect PutItemText } if dup LastSelect eq { pop /LastSelect null def /ItemValue null def } { dup /LastSelect exch def /ItemValue exch def ItemValue null ne { ItemHighLightColor setcolor ItemValue FillItemBox BufferColor setcolor ItemValue PutItemText } if } ifelse } { /ItemValue exch def ItemValue null ne { ItemValueArray ItemValue get 1 eq { BufferColor setcolor ItemValue FillItemBox ItemTextColor setcolor ItemValue PutItemText ItemValueArray ItemValue 0 put } { % 0 BufferHeight ItemValue 1 add 18 mul sub % 3 sub 300 18 rectpath ItemHighLightColor setcolor ItemValue FillItemBox BufferColor setcolor ItemValue PutItemText ItemValueArray ItemValue 1 put } ifelse } if } ifelse grestore /updatecanvas self send /LocalUserNotify self send } def /FindItem { % x y => item_number 10 dict begin exch pop /y exch def y 0 lt y BufferHeight gt or not ObjectData length 0 gt and { /a null def 0 1 ObjectData length 1 sub { /i exch def ObjectOffsets i get y le { /a i def exit } if } for a } { null } ifelse end } def classend def end % systemdict