#include
#include
/*********************************************************************
* Parameters
*/
persist(iconfont);
persist(iconlabel);
float w = 64;
float h = 64;
boolean visible = true;
displayitem iconlabel()
{
return framelabel;
}
menu @menu()
{
return @iconmenu;
}
/*********************************************************************
* Painting
*/
void PaintIconImage()
{
super.Paint();
}
void PaintIconLabel(displayitem lab)
{
ginit();
setcolor(FG);
setfont(iconfont);
DIPaintCentered(lab,1,4,w-2,DIHeight(lab));
}
void Paint()
{
PaintIconImage();
PaintIconLabel(iconlabel);
}
/*********************************************************************
* Synchornize open/close with the window
*/
void OnInit()
{
float X = iconX, Y = iconY;
store(/iconX,iconX + w + 10);
move(X,Y);
}
void open()
{
Send open() to @window;
}
void close()
{
Send close() to @window;
}
void owner_open()
{
unmap();
}
void owner_close()
{
}
void OnSelect2()
{
open();
}