.title Pie Menu Distance .synonyms distance distance. .definition How pie menus use distance. .contents The other important characteristic of a pie menu is the way in which the cursor distance effects the menu selection. .save-margins .left-margin 40 .def-tab 0 -20 .lines 2 .tab 0 .line SELECTION SPEED To select any item, the cursor has only to move out of radius of the small inactive region in the menu center, where the menu was invoked. An item is selected by moving the cursor into its pie slice shaped active region, outside of the inactive region. They are all equally distant from the cursor's initial position, but in different directions. The active regions actually extend past the menu window edge, to the edge of the screen. .lines 2 In an experiment comparing pie menus with traditional linear menus, Jack Callahan has shown that novice users could make selection from eight item pie menus faster, and with fewer errors, than from traditional linear menus. (Callahan, et all, 1988) .lines 2 Fitt's law (Card, 1983) states that positioning time is dependant on the distance and target size. Pie menus are fast because the distance to each target region is small, and the size of each target area is large. .lines 2 .tab 0 .line INCREASED ANGULAR PRECISION As the cursor moves farther away from the menu center, to the wider regions of the slices, cursor motion has less effect on the direction from the menu center. The target regions extend out past the edges of the menu window to the screen edge, so the user can move the cursor out as far as needed to get the angular precision desired. .lines 2 .tab 0 .line DISTANCE AS AN ARGUMENT The cursor's distance from the menu center can also be used as an additional input. It can serve as a continuous numeric argument to the menu selection, or it can select between one of several discrete sub-items of the selected slice. .restore-margins .lines 2 ==> .~ Application Examples~