Downloadable Software

Theta Menu Test for X10 - June 1986

My first implementation of pie menus was written in June of 1986: a simple proof of concept called "theta menus," written in C for X10 (the window system that preceded X11).

Make Personalized Halloween Tombstones for The Sims

You can to make your own free personalized Halloween Tombstone for The Sims! You can engrave your own personalized tombstones, download them, and email them to your friends! Please visiting the cemetery and pay respects to more than 1200 other peoples' and Sim's memories.

Dumbold Voting Machine for The Sims

The Dumbold Voting Machine for The Sims enables the simulated people in your virtual dollhouse to vote! It's an interactive "get out the vote" public service message, in the form of a free downloadable Sims object. This Sims object is an electronic voting machine that lets your Sims vote between four candidates: Kerry, Bush, Nader and Badnarik.


BlogBlox Free Laszlo Applications for Personal Blogs

Blogboxes provide exciting, instantly deployed functionality for your blog or Web site. They are free for non-commercial use. Enjoy them and spread the good word!

Photoblox: Show personal image slideshows on your Web page, customized to suit with dramatic presentation effects, annotations and PayPal integration.

Linkblox: Compactly present your favorite URL links within expandable tabs. Customize the Linkblox with your own external OPML XML file.

Weatherblox: Always have an answer to "How's the weather?". Enhance your blog or homepage with WeatherBlox.

Soundblox: Let your visitors play MP3 format audio directly out of your Web page. Customize the appearance and content of your SoundBlox with your own XML playlist and media.

Laszlo Pie Menus

I've ported my JavaScript pie menu code to OpenLaszlo, and rewritten it to take advantage of Laszlo features like Flash graphics and animation, constraints, events, prototype customization, and XML data binding.

I'm using the Laszlo pie menus in the Sims Content Catalog, and the von Neumann 29 State Cellular Automata, and other projects.

Laszlo Pie Menu Demo

Laszlo Pie Menu Demo Source Code in Laszlo

Laszlo Pie Menu Component Source Code in Laszlo


Transmogrifier Renovation Plan

Transmogrifer Renovation Plan

Don Hopkins (dhopkins@DonHopkins.com)

Transmogrifier Web Site

Expansion Pack Support

Windows XP Fixes

Installer

Update License Agreement

User Requested Features

RugOMatic Documentation and Tutorial: Drag-and-Drop Sims Objects

I've written some documentation and a tutorial for RugOMatic!

RugOMatic uses another tool called The Sims Transmogrifier 2.0 to create Sims objects. It's a lot easier than using Transmogrfier directly: you just drag and drop images and text, and press a button! Soon I'll release RugOMatic along with The Sims Transmogrifier 2.0, as soon as Maxis's legal department finishes reviewing it (soon now, I hope).

The Sims RugOMatic lets you quickly and easily create rugs for The Sims, with your own pictures and descriptions! Simply 'drag and drop' a picture, name, price and description into RugOMatic, and press the 'Weave My Rug' button. RugOMatic automatically manufactures a new rug, with a text description that you can read in the game!

RugOMatic also writes a web page describing your rug, including the name, price, description, a picture preview, and a link to the downloadable "iff" object file, to help you keep track of your objects, and share them with other people on the web.


RSS 2.0 Sims Module, and MySim tool for Radio UserLand

Thanks to the guidance and patience of Dave Winer, I'm designing an RSS 2.0 module for describing The Sims objects [[Download mySims.root], which will make it easier to advertise and distribute Sims object online, and enable the development of automated tools for assisting in this process.

The first tool I'm developing for blogging Sims objects is the "MySims tool" for Radio Userland. It lets you drag and drop a Sims object into a directory to publish it on your blog. It automatically creates a preview and a description, pastes the text into a blog entry, and uploads the preview and Sims object to your blog along with the descriptive text, so people can see, read about and download your objects.

Naturally I will integrate this with the ShowAndTell ActiveX control, so you can view live objects on blogs, and other tools like RugOMatic, so you can easily create object by dragging and dropping text and images, then automatically publish them online!

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